namespace Rites.Networking
{
    public enum RitesProtocol : byte
    {
        NotAllowed = 0,
        PlayerConnected = 1,
        PlayerDisconnected = 2,
        PlayerCredentials = 3,
        LoggedIn = 4,
        AuthFailed = 5,
        PlayerUpdate = 6,
        PlayerID = 7,
        Chat = 8,
        TextCommand = 9,
        TeleportPlayer = 10,
        MapData = 11,
        PlayerMove = 12,
        PlayerList = 13
    }
};
